Don't expect us to be able to give you our opinion soon. Verdicts and reviews are under embargo until Thursday but since (for some unknown reasons) Miguel is the one who was sent the code last week and he didn't even realize it, we were only told yesterday. Inside, you'll find the introduction of the game recorded on Microsoft's console, but we'll be back with more content as soon as we can. Note that the game cannot hold a steady 60 fps framerate on PC when running in 4K with a GTX 1080 Ti, and that even in 1440p we have witnessed a few drops when on top of a tower (the draw distance might be to blame but we haven't had time to find out for sure yet). Despite the 6 GB patch we installed today, the State of Decay 2 captures we made during our lunch break confirm the unsteady framerate of the Xbox One X version of the game, one of the causes being that it is not locked at 30.
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